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Kotlin ios development
Kotlin ios development













kotlin ios development

A little bit of HistoryĪs soon as iOS and Android started to gain popularity, plenty of initiatives appeared to try to achieve the magic WORA, most of them were quickly adopted with enthusiasm by the community and also quickly abandoned to adopt the next promising tool hoping to get a less disappointing result. In this post we are going to give you a broad view of crossplatform options, and a deeper look into Kotlin Multiplatform from technical and organizational perspective. The long-awaited Holy Grail of cross-platform: The idea was old and simple, Write once, Run anywhere (WORA).Īfter many years searching for this, it looks like now we have some options that make cross-platform feasible, and they are not just another promise of Holy Grail. Over the years, many companies and communities have tried to alleviate this problem with different tools ​​/ frameworks. At some point in mobile history, it was even worse: iOS, Android, WindowsPhone and Blackberry. To get Kotlin compiled for iOS, a KMM project needs to be created in Android Studio 4.One of the main concerns on mobile development is to develop the same application twice (for Android and iOS), although they share the same features. The app quality is not affected because UI uses native components, and the business logic is compiled into a native library. Touchlab advertises itself as the subject’s expert, and has created their own Kotlin libraries for missing support. Mobile dev housesĬompanies working for clients can cut development costs without sacrificing app quality or performance. Netflix saved duplication of 50% of their codebase, because Kotlin libraries can handle both the network and database operations. Kotlin can be recommended for: Bigger projects with more resourcesįor a shared business logic that can be implemented with currently available Kotlin libraries, migrating to KMM can be a good idea. Since KMM is in the early stages, with relatively steep learning curve and bugs, lacking community and library support, Flutter or React Native might be suggested for smaller teams and simpler apps.















Kotlin ios development